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Starmancer mods
Starmancer mods







starmancer mods
  1. #Starmancer mods mod#
  2. #Starmancer mods code#

a colonist would do this if a room lost oxygen or if they were being shot by pirates (among other things.) needs. states can also be started immediately, interrupting the current state. otherwise a colonist would wait all day to eat something, and possibly die. A starving colonist would queue the "eat food" state as need urgent in the any category. after clicking the module a small action sub menu will appear select the first button with a power button symbol here titled ‘activate s.o.s beacon’. Use the order button to direct your colonist to the orange module on your starmancer core it should be highlighted by a large green arrow. if a colonist is too hot, for example, they suffer 1 damage* every 20 minutes. the colonist is damaged every x seconds until the need is restored. in the case of the "social need", the damager does 0 damage (so a colonist can't die simply from being left alone). By default, every need has a "colonist damager". this will bring the player to a menu for colonist selection. this process begins easily enough, by clicking on the incubation tank and then selecting “unlock more colonists.”. the first step in beginning the colony sim starmancer is printing colonists using egos stored in the incubation tank. don’t forget that they need to sleep and socialize too. colonists if you actually want to keep your colonists around you’ll need to provide them with food, water, and oxygen. suppress dissent and force compliance or the colonists will destroy you. There is no wrong way to control your colony, but colonists will rebel against a rogue starmancer.

starmancer mods

#Starmancer mods code#

the code is something like: colonist.queuestate(state, priority.needs, category.work) whenever a state finishes, the colonist starts the next one in the queue. internally, colonists add all states to a queue. If a colonist stopped everything just to use the bathroom or get food, nothing would ever get done.

#Starmancer mods mod#

Colonist Needs In Starmancer Feature Mod Dbīy default, every need has a "colonist damager".









Starmancer mods